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Adam Kuczek
Adam Kuczek
Concept artist & art director
Warszawa, Poland

Summary

From 2010, I have been working as one of the first Polish freelance concept artists for entertainment industry. Film projects I contributed to include sci-fi features 'Cloud Atlas' (2012), 'Jupiter Ascending' (2015) and the upcoming Disney's 'The Sword in the Stone', as well as several polish and international independent productions. I helped to develop visual looks for advertising campaigns, game cinematics, virtual reality platforms and more. My artworks have been featured in several art books, including Ballistic's 'Exposé 9', 'Exposé 11' and 'Matte Painting 3'.

I worked as a freelance art director for Platige Image, as the lead artist/art director on an ambitious sci-fi/adventure game "Minotaur" from indie studio Chainbit, and I've helped to develop visual style and brand identity of "CEEK", a virtual reality metaverse, that grew to be one of the biggest in its field.

Currently, I focus on robotics and android/gynoid design, for both, entertainment and real-life applications. Under MetroForm banner, I provide design services that marry 2D, 3D and AI-generated imagery into a unique future-oriented designs.

Selected clients: Warner Bros. Pictures, Walt Disney Pictures, Psyop, Anarchos Productions, Radical Publishing, CEEK, Digital Tutors, Technicolor Shanghai, Axis Animation, Platige Image, Iconoclast, IDFGlobal, Unit 9, Fraunhofer IOSB, QUByte Interactive, Golden, Voyage Media, Titanium Comics and more.

Skills

Concept ArtConcept DesignStoryboardingEnvironment DesignAIGenAIVFXAugmented RealityVirtual Reality

Software proficiency

Photoshop
Photoshop
After Effects
After Effects
Maya
Maya
Keyshot
Keyshot
ZBrush
ZBrush
DAZ Studio
DAZ Studio
SolidWorks
SolidWorks
Gravity Sketch
Gravity Sketch
Stable Diffusion
Stable Diffusion
CoppeliaSim
CoppeliaSim

Reel

Productions

    • Movie
      Seam
    • Year
      2017
    • Role
      Concept Artist
    • Company
      Master Key Films
    • Movie
      Jupiter Ascending
    • Year
      2015
    • Role
      Concept Artist
    • Company
      Warner Bros. Pictures
    • Commercial / Advertisement
      Samsung's Galaxy 11
    • Year
      2014
    • Role
      Concept Artist
    • Company
      Psyop
    • Movie
      Time Runners
    • Year
      2013
    • Role
      Matte Painter / VFX Artist
    • Company
      Space Ace Inc.
    • Movie
      Cloud Atlas
    • Year
      2012
    • Role
      Concept Artist
    • Company
      Anarchos Productions

Experience

  • Owner & Lead Artist at MetroForm Studio
    Warsaw, PL
    January 2025 - Present

    Design studio with a focus on the next generation of androids and gynoids. We delve deep into concept design, exploring the aesthetics, functionality, and emotional resonance of AI-driven beings.

    MetroForm Studio - Blueprints of Tomorrow

  • Art Director at Platige Image
    Warsaw, Poland
    April 2021 - March 2022

    As an Art Director for advertisement division of PI.

  • Freelance concept artist & matte painter at AK-ART
    Cracow
    January 2010 - March 2024

    Working as an independent contractor for various film studios, game companies, creative agencies and publishers, providing conceptual artworks, storyboards, matte paintings and VFX design. Additionally, providing art direction, consultation and tutoring in areas of design, matte painting, digital environment and compositing.

  • Art director at IDF Global
    July 2013 - October 2013

    Creating storyboards for fly-through animations, developing visual styles for renderings, directing the post-production, providing in-house training and implementing additional tools and techniques to the existing pipeline.

  • Matte painting instructor at VFX Workshops
    April 2013 - July 2013

    As an instructor for a 6-week online '3D matte painting and composting' workshop. I taught how to go from an initial concept to complete matte painting shot, with camera projections, using Maya and Nuke.

  • Concept artist at Warner Bros Pictures
    April 2012 - July 2012

    On 'Jupiter Ascending' (2015), dir. Andy & Lana Wachowski. Responsible for environment, vehicle and prop design.

  • Matte painter and VFX artist at Space Ace Media
    February 2012 - March 2012

    On '95ers: Time Runners' (2013), dir. Tom Durham. Responsible for concept art, matte painting, vfx, animation and compositing.

  • Concept artist at Anarchos Productions
    March 2011 - August 2011

    On 'Cloud Atlas' (2012), dir. Andy & Lana Wachowski, Tom Tykwer. Responsible for environment, vehicle and prop design.